#include "odn_scene_SceneObject.h"

#include "odn_scene_Scene.h"
#include "odn_scene_SceneElement.h"

namespace ouden
{
	namespace scene
	{
		
		class ODN_SceneElement;
		
		//Constructor and destructor
		ODN_SceneObject::ODN_SceneObject(ODN_Scene* Scene) : ODN_SceneElement(Scene)
		{
			//Add the scene element to the scene 
			Scene->addObject(this);
		}
		
	} //namespace scene 
} //namespace ouden 
